All prices should be in pounds, shillings and pence (12 pence = 1 shilling; 20 shillings = 1 pound; 21 shillings = 1 guinea).
In setting prices for things, remember that many things and services were much cheaper then, some were much dearer and some were unavailable.
The GM should consider whether a player's expenditure during an adventure is sufficient to alter his Readies level either permanently or temporarily. For example, buying something at 1 level below Readies may reduce Readies by 1 point for one adventure.
|10||National treasures, palaces.|
|9||Art gallery of good paintings, good country estate.|
|8||Old Master, racing stables.|
|6||Exceptional jewels (PC limit).|
|5||Expensive car, stocked stables.|
|4||Reasonable car, salary for superior gentleman's gentleman.|
|3||Ordinary gentleman's gentleman, Italian/French tailored suits.|
|2||Good jewels or a simple diamond ring, housemaid, expensive suit.|
|1||Dinner out for several friends at a good restaurant, good suit, six bottles of the best champagne.|
|0||1st class travel for a long journey, six bottles of good champagne.|
|-1||Lavish dinner for two at a good restaurant.|
|-2||Two hand-made shirts or a good new hat.|
|-3||Round for 6 pals at the club bar, tickets for two at the Opera.|
|-4||Dinner for two at the Lyon's Corner House|
|-5||2nd class travel|
|-6||Theatre tickets for two at the "Variety".|
|-8||3rd class travel.|
|-9||One drink at the club bar.|
See also The Readies table for basic character affluence levels and Starting cash for how much a chap might have in his wallet at the start of a game.
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Copyright Ian Crowther, Sheila Thomas, Victoria Uren 1995-1996